But keeping an eye on this, naturally, distracts from the main objective, so you need to try and strike a good balance between all the different things you’re there to do - and keeping yourself safe, of course, since being an early ’80s arcade game protagonist, Stanley is extremely fragile.ĭonkey Kong 3 is actually loosely based on a Nintendo arcade title that predates even the original Donkey Kong: a little-known 1980 release known as Space Firebird. This is a Galaga–esque space shooter that, interestingly, actually predates Namco’s popular title by a year - though, of course, Galaga’s source material Galaxian came before them both. Keep all of these safe until you get rid of Kong on that stage and you’ll get a hefty bonus - perfect for high score chasing. Just to make matters even more interesting, some of the bees will attempt to steal the five flowers at the bottom of the screen. At this point, you need to start prioritising what to do: do you concentrate on filling Kong’s bumhole with insecticide, or do you attempt to score some sneaky points by shooting down the bees as well? At the start of each stage, Donkey Kong rattles the beehives at the top of the screen, releasing the boisterous bastards and beginning the action. This becomes more challenging as the game progresses, of course, and that’s where the various enemies come in. Every so often, you’ll have the opportunity to acquire a super bug spray which makes this task much easier with longer-range, faster shots - and its duration carries over between levels, meaning you can potentially clear two or three stages in the space of five seconds or less if you’re quick about it. Despite the fact that the same can be said of both previous Donkey Kong games also, it feels particularly apparent in Donkey Kong 3 due to the fact that individual stages can potentially be quite short.Īll you need to do to win a stage, you see, is shoot Donkey Kong repeatedly up the arse until he disappears off the top of the screen. There’s no end to it you just play and play and play in an attempt to beat the high score. This is very much an early ’80s arcade game in that you’re just expected to keep playing until you can’t survive any longer. The game’s arcade roots are immediately apparent in its structure. ![]() ![]() It’s up to Stanley to deal with this problem once and for all. Not only do there appear to be swarms of angry Beespies and Buzzbees in the local greenhouse, there’s also a bloody great ape hanging from the ceiling doing his best to provoke them. In Donkey Kong 3, you take on the role of Stanley, an exterminator who has been called in to deal with a bit of a pest problem. And that’s kind of why I really, really like it.ĭonkey Kong 3 first released in 1983, two years after we first met Mario (then known as Jumpman) and the titular giant ape, and one year after we turned the tables on the moustachio’d menace as Donkey Kong Jr. It released almost simultaneously for arcades and the Nintendo Family Computer in Japan, but didn’t head West until 1986. Sometimes, though, we get something like Donkey Kong 3, and no-one is quite sure what to make of it. 2 to be a “bad” game, for example, despite how different it was from its predecessor. ![]() Sometimes it works indisputably well - few people would consider the reskinned Doki Doki Panic that we Westerners know as Super Mario Bros. I’m being facetious, but this is actually something Nintendo has done more than once over the course of several of its classic series’ lifetimes. When you’ve developed a successful franchise, the natural thing to do with a sequel is to throw everything that made the previous games good out the window and try something completely different.
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